Stat Blocks That Live in Your Prose
Inline stat block views are now in AxiomWeaver. See character stats directly in your manuscript — with deltas, filters, and a markdown editor coming next.
Read moreBuilding AxiomWeaver in public. Dev updates, writing tips, and lessons from the journey.
Inline stat block views are now in AxiomWeaver. See character stats directly in your manuscript — with deltas, filters, and a markdown editor coming next.
Read moreAxiomWeaver is built by one developer using Claude as a development partner. Here's what that looks like — the good, the messy, and the productive.
Read moreI built a narrative engine in Rust. I couldn't get Apple to accept my phone number. A chronicle of LLC formation, bank accounts, code signing, and the paperwork.
Read moreI didn't just build AxiomWeaver with Claude — I built a library of 15 specialized skills that turned an AI into a dev team. Here's how the skill library evolved and what it actually does.
Read moreHow AxiomWeaver's entity scanner detects character names in real time — and how an algorithm from 1975 makes it fast enough for 200K-word novels.
Read moreAxiomWeaver has four primitives that compose into any game system — equipment, skill trees, quests, factions. Here's how the world-building engine works and why it matters for your fiction.
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